ArcadeLand x CFC AMA Recap (16 May)

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ArcadeLand x CFC AMA recap

ArcadeLand hosts AMA with fellow partner Crypto Fight Club to talk more about the features of ArcadeLand and what this specific partnership entails. The two also invited some from the live audience to ask their burning questions. Tune in below for the recap.


Host

Good morning or good evening, I guess for you. I just invited you as a co-host. I think I might need to accept your okay. Your speaker and now I’m gonna, yeah, you got a co host. We can. Me the, how are you or Tim, I guess, what do you prefer?

Tim K

Tim works

Host

Tim. Terrific. How are you doing on this lovely Sunday night? I believe for you.

Tim K

Yeah. It’s Sunday here doing fantastic. Staying busy, wrapping up the weekend and yeah, just looking forward to hopefully a better week than last week.

Host

Oh, you’re touching on the market and the Luna situation. I said,

Tim K

Yeah, yeah, exactly.

Host

I guess the market in general has not been so hot. We could probably start with that. How was last week in your eyes? How was, in terms of… like the market moving slightly off topic, but I think relevant and maybe a teaching point for everybody. How have you viewed what happened last week? Is it a bump in the road or is it something that we should be concerned about all being crypto gins?

Tim K

Well, you know, I guess that depends, you know, on you and your personal financial strategy, but, you know, I think it’s just a, you know, kind of a typical wave in the market, you know, there’s some broader things happening outside of the crypto sphere. If you notice, you know, the general market’s had a pretty good downturn, so I don’t think it’s just us or the Luna situation and, you know, it’s just kind of to be expected really. I don’t see it really affecting or slowing down the plater and Trent.

Host

Yeah, I definitely agree on that front. I think there’s, as it always is with Twitter and crypto in general, I suppose, you know, panic in the streets when we see the red light we saw. But I think if you’ve been in the space long enough, you know, myself getting in 2017, you know, this is nothing new. I’ve made the silly financial decisions on that front before, and I’ve learned from them. And it’s kind of when in doubt, zoom out. And then as you mentioned as well, like look at the bigger picture. It’s not just crypto, that’s struggling right now. So not that is a, that is a very good point. So I, I will get on to the AMA and the topic of discussion. So crypto club and arcade land have teamed up.

Host

So I guess to give some people here that either are from our community or from your community, and maybe haven’t heard from you, I believe this is your first Twitter spaces Jamie was saying, is that true?

Tim K

Yeah, yeah. This is actually our first Twitter space. Thank you for inviting us. We really appreciate it. So yeah. You know, basically I’ll just give you guys just a little bit of background on our Caitlin and then that’ll, you know, make the partnership make a little more sense. You know, really we’re very similar to, I would say it’s a hybrid of steam and sandbox, but it is played around gaming focused. So it is a metaverse platform, but that it is integrating games from both the crypto plater in space, as well as games from the mainstream space and making them play to earn. So we’re trying to offer the best quality games that we possibly can. And, you know, that’s why we’ve teamed up with crypto flight club.

Tim K

You guys have the best game in the fighting genre, you know, in the crypto space, when it comes to play to earn, you know, I could easily get lost, you know, playing it for hours. You know, the chicken run thing is really cool. I’m really looking forward to the rest of the demos coming out and congratulations on the sold-out NF team. You guys, I kind of expected that’s the way it would go, but, you know, yeah. So, you know, that’s basically what we’re doing here.

Host

Yeah. Yeah. Thank you. And no, that’s a really good take. I love, I love the merging of, you know, the mainstream gaming world and adding in the play to an element where possible there, so I’m not, I’m looking at your ecosystems that this is a myriad of awesome ways. It seems to earn for, you know, from beta testing to nodes, bug reporting, and then obviously the playing of the game. So what have you, obviously you’ve partnered with crypto fire club. I’ve seen, you’ve got quite a few partnerships. What are some of the other ones that you’re quite excited about and what does that look like in your platform? So I guess start with the, you know, some of the other partnerships that you’ve, you’ve formed as well.

Tim K

Yeah. So, you know, to be honest, we’ve done so much business development that I couldn’t accurately tell you which ones we’ve announced so far, you know, and that’s one of the benefits of our platform is, you know, that we’re trying to offer this, you know, very large variety of games. So we’ve got a lot going on, you know, some of the ones that I’m more excited about, of course, aside from this one, you know, is I would say, you know, going, you know, working with the gilts in this space, you know, cause they play a pretty crucial function in the play to earn the industry, you know, as it’s kind of getting started and, you know, kind of those barriers to entry are a little high for some of these games. Some of that’s just how the token economies work.

Tim K

So, you know, working with the guilds, you know, we’ve got introduced to, you know, a lot of really cool game partners, you know, really understood, you know, more from the players perspective and the Guild’s perspective and the types of features that they want, you know, what they like and what they don’t like necessarily. And that’s helped us, you know, kind of, you know, improve our offering in certain areas. So yeah, I mean, we’re really just excited, you know, to grow as a platform and to bring more gamers from the mainstream world to played around for the first time and kind of be that bridge that helps accelerate adoption in the space.

Host

Yeah, of course. And I think that definitely is a big market that needs to be touched on more. I mean, currently it’s great to see projects like yourself doing that. And I guess so the comparison to sandbox is more effective than sandbox, if there’s going to be and correct me if I’m wrong, you mentioned it being similar to steam. So, if you partner with a mainstream game, I can, you know, load into an arcade, land, play their game and earn, you know, if, if I’m getting any part of that incorrect, let me know. But I think that’s a massive market to tackle, you know, what net, it seems like quite a big thing to do. How is working with and partnering with the mainstream game side of things?

How is that going to work within the metaverse? What’s your vision for that or the plan for that?

Tim K

You know, you know, really, it depends on the perspective, you know, to the developers, you know, basically we are another distribution platform and that’s one of the reasons that I compared us to steam. Cause that’s basically what steam does. It hosts the game. It allows players to buy them. They download the license’s theme, take a roughly, I think on average, 30% cut of commission and you know, that’s about it. Whereas we can host these games, we can allow the players to play them, you know, players to buy them or, you know, whatever the case, however, the developer decides to sell the game or price the gameplay cost. And we basically become the distributor in that case.

However, instead of like the very large fees on my steam or Google play charges, where they return nothing to the user, we returned a majority of it back to the user in the form of tokenized rewards or we enabled tournaments, you know, basically we just apply our dual token system in place of them not having token. And then we enable that.

Host

Yeah, that’s awesome. Yes. So yeah, the, the, the sandbox comparison is, is definitely one that’s there. What is the, and it’s, it seems, I love what you guys are doing. What is the, what has been the biggest development challenge thus far with arcade land?

Tim K

You know, I would say, you know, just the difference like crypto games and then also like the UGC tools, you know, those are some complex, like technical relationships. My developers haven’t whined about it too much, but I would say those have been identified in some of the lengthier sprints in our development sprints, but really it’s, you know, it’s nothing too crazy.

We’re not trying to build a new layer one, you know, we’re not trying to, you know, build AI, you know, really what we’re putting together are pieces of damn economies that, you know, have even existed, you know, prior to the crypto space, coming around, people were farming for items, playing Diablo to, you know, these types of things, you know, I’ve been around forever and, you know, really it’s just a new file format and it’s a new way of involving the community and the game economies to benefit and to own the things that they create.

Host

Yeah. That’s awesome. I think that’s the big, you know, you sound like quite the game that the dabbler I’m a fan of. So yeah, I think that’s the biggest, that’s the biggest sell point on platter earn and the metaverse right. Is, and it seems to be where you guys are doing really well, the interoperability, and then, you know, my item, you know, it actually has a value that’s, that’s really cool. What, what’s the inspiration, like, where did the idea for arcade land come from? You mentioned Diablo two, I assume that had some influence. Can you, can you speak a bit on the inception of the idea and sort of the big inspiration?

Tim K

Yeah, I would say like, in the early ACCE days, you know, seeing how play to earn was changing the lives of people like in the Philippines and, you know, some of the other countries where it was really starting to catch on, you know, I I’d always been following the other metaverse projects and the gaming space in general, and it seemed like, you know, it was really struggling. I wasn’t happy with the central lands platform, the quality of the games, same with sandbox and a lot of those. And, you know, I was just, you know, kind of beside myself, like, you know, why can’t we have really good games? It seems like, you know, too many games in the crypto space were more like work than they were games that were enjoyable. And I didn’t see a reason that you couldn’t have both.

So yeah, I mean, I would say, you know, it was just kind of that moment as I, you know, kind of identified a problem, something I wasn’t happy with I’ve did some research and, you know, just kind of the whole, you know, general idea that nothing is impossible, you know, especially now, you know, as the web three spaces, you know, breaking out, you’re really seeing just about any type of idea come to life. I started chatting with my friends and, you know, people I’ve worked with and, you know, that’s kind of how we put the idea together.

Host

Yeah. I love that. That’s the true entrepreneurial spirit. I think it all starts with the, you know, why can’t I do this question? And then people often get scared of these big picture ideas, but no, that’s fantastic. And then, so how many people are currently working within decentral land and what’s it look like on that front? And then how long have you guys been around? It’s probably a good question as well.

Tim K

Yeah. Within our Midland, we’re up to about a dozen employees and we’re continuing to hire, kind of being selective with our screening process. You know, it is kind of the early stages, but we’ve got enough core team members to move ahead and move ahead on the development front as well. What was the second part of the question? I’m sorry?

Host

How long have you guys been around?

Tim K

Yes. So I would say since August, yeah, it was when we, you know, kind officially put everybody together.

Host

Beautiful. Yes. Similar, similar timeframe to us just coming around after that. Yeah. That’s terrific. Yeah. I love that. You can, it’s definitely something that needs to be tackled. You mentioned why can’t the games be good. And I think that’s definitely something that you guys seem to be approaching really well. I guess the what for someone in here that doesn’t know about arcade land and they’re interested what makes arcade land the best metaverse and there’s a conflict of interest there because, you know, I’m going to say the CFC metaverse is best, but what makes the arcade land platform the best on the market?

Tim K

Well, you know, best in some regards maybe, right. You know, so number one, you know, we’re just trying to be, I mean, the biggest thing I would say, I guess the best way I would like to rephrase the question a little bit, maybe how we stack up against our current competitors. Right. So, you know, of course we can’t predict all what’s coming out there, but, you know, versus like the central land or sandbox, one of the biggest differentiators for us is that we’re marketing and we’re built for the mainstream gamer audience. These are people that have never tried crypto Bitcoin know nothing about blockchain and they have no desire to, I think that’s pretty important because that opens us up to, you know, potentially billions of users in terms of a total addressable market.

Whereas the crypto scene is a niche within a niche, and it’s a much smaller segment roughly about 5,000 times smaller. So, you know, in that instance, you know, it’s pretty unique, the way that we’ve designed the interface compared to other blockchain powered platforms, you know, we’re designing it for the ordinary user and putting the blockchain in the background. So we’re their first experience playing as an earner, which we’re really happy about. And secondly, just having to date, I mean, you know, that’s the biggest thing. You’re very limited when you’re using a game builder tool, you know, within a decentral sandbox that the game play is just not there. You know, it’s nothing compared to what you’re used to playing.

Tim K

If you’re a real gamer, you know, played games since I was very young, you know, I’ve seen it come all the way from regular Nintendo until where it is now, and nobody wants to take those steps backwards. You know, I mean, it becomes work at that point if you’re not really enjoying the game. So yeah, I would say in those two regards, you know, we’re built for the ordinary user, you know, we’ve actually got games that people want to play. And then we’ve got some other components in relationships where we’re actually connecting with other meadow versus we’re using an avatar system where you can take your NFT wearables to thousands of other games where it’s already integrated. Like we’re trying to be a true metaverse in the fact that we are interoperable, we are compatible.

We are trying to work together and collaborate with as many good ecosystem partners as we possibly can.

Host

Yeah. I think that’s such a beautiful point that you bring up. It’s something that, you know, our partnership with you guys we’re really proud of is interoperability is something that, you know, I’m not sure about yourself, but when I think metaverse, I think cross play, I think my avatar can be here. It’s something that’s not being hit on. You know, I don’t think Sam sandbox obviously has inside their ecosystem. They’ve got, you know, the walking dead owns land or something, but there’s no cross play there. W why do you think that’s something that we don’t see hit on as much in the NFT gaming space?

Tim K

You know, I think for a lot of the products it’s come down to kind of a revenue or a fundraising thing, you know, and similar to the reason of these like centralized models when it comes to distribution platforms, if you own the whole economy and you don’t let outsiders really, you know, kind of participate or change that economy, then you can calculate, you get 100% of the revenue from all of those avatars, all of those costumes. And, you know, I think that was just kind of, you know, a pillar of the business model or the revenue models of some of these projects. We kind of took the opposite route.

You know, we selected an avatar system where we don’t own the system, you know, it’s used by thousands of other Dames with an issue wearables, and they can take them elsewhere, you know, and we really feel like that’s important, you know, we could have went the other way and, you know, and mentored one of T’s, we will have our own land NFTs, you know, so we will have, you know, NFT revenue on that site. But, you know, I think it’s really important, you know, for players to be able to take their assets elsewhere. There’s a limited value when it’s only useful in one place. And like, when, you know, the actual definition of the metaverse is that it’s an interoperable, it’s like the new medium of the entrance, right?

Like, you know, it shouldn’t be stuck in this old idea of, you know, this is the way it’s always been done, you know, but we should be pushing for more of these collaborations within the space to give this additional value to the users. You know, I think there’s an opportunity loss more than there is a revenue loss, you know, in most cases, you know, you can simply, you know, there’s a lot of value that you can add, you know, through these relationships that I think that could make up for any perceived revenue loss through the sales.

Host

Yeah. 100%, I think you’ve got an eight something that CFC is, is going through. And, you know, thinking of constantly it’s arcade land is definitely doing the same. It’s thinking of the bigger picture. I believe, you know, obviously everyone wants things now, but taking the approach you guys are taking and what we’re taking with quality products and thinking of the big picture and offering what the metaverse really is and what it really should be as opposed to, you know, short term gains.

And, you know, as you mentioned, perceived loss from, you know, having everything centralized, it sounds like you guys are staying true to the kind of, you know, obviously the term, the metaverse, you’re staying true to that, but as well to everything being decentralized in some way, you want to give back to these games that are in there, as opposed to the centralized things, is that fair to say same true to decentralization and crypto and Jess.

Tim K

Yeah. Yeah. I mean, we really want to support the ecosystem as much as we can, you know, we’re not developing any of our own games, but we’re developing, you know, all the tools that plug in the game features that are important, all the NFTE aspects, you know, all the access requirements and just really trying to be that maybe Amazon platform, we’re just everything that you’re looking for is there. And, you know, it’s there within that space that it’s like a safe environment, you know, for people that are new to the crypto space, because there’s a lot of pitfalls myself personally, you know, I’ve lost money due to, you know, whether it’s fishing or hacks, you know, especially early on. Right.

You know, it happens to everybody and, you know, luckily I was diversified enough, you know, I took some risk management to the point where it wiped me out, but a lot of new people to the space are not going to be that way. You know, that can be it for them. So, yeah. I mean, you know, we’re focused more on supporting, you know, the ecosystem stakeholders, right. You know, making opportunities for the community and the players, you know, making opportunities for the game owners, the developers turn more revenue and, you know, opportunities for the crypto player or games and partners to gain new users that they wouldn’t otherwise have had easy access to.

Host

Yeah, of course. It’s definitely something for other games to get more exposure, which I love as well, staying true to the metadata stuff. So what is, so what is the process look like? Obviously, you guys are at an early stage, but what is the vision of the consumer process to get into arcade land and then to play the games on the platform? Like, what does that look like? If I’m someone who’s not into the crypto space so much, or, you know, or what are the steps and how do I get inside? Okay. Lab.

Tim K

Sort of the long-term vision is going to be likely like a friend of yours may share link, you know, with you know, inviting you to complain with them and clicking on this link will take you directly into their game instance and you’ll be playing the game alongside them. You don’t entirely restraint, so you don’t have to download this, you know, and wait for all that and install it, you know, to be a hundred percent streaming through your browser. Of course, we’ll have mobile, you know, in the second iteration, but, you know, initially, you know, PC browser based and as seamless as possible, you know, to join your friend’s game instance, even if it’s your first time, you should be able to hop right in there without stopping and registering and creating your character, et cetera. This gives you something to default.

Bam, here you go. Have fun. If you want to collect any of the rewards salute, et cetera, of course you’ll have to do some type of registration. Again, that’s going to be just as easy. There’s going to be no seed words. It’s going to be like Google registration or, you know, Facebook registration login. So easy social stuff, one click options. Of course, blockchain’s optional. If you are really, you know, into the crypto space, you know, all the best practices definitely want to have your seed words, no problem. But you know, for everybody else where that’s not the main focus, that’s not why they’re here. And that’s like the main segment that we’re marketing to just as frictionless as possible, you know, removing any of those barriers, you know, any of those steps that would otherwise cause you know, a decreased conversion rate.

Host

Yeah. That’s beautiful. I think, yeah. That’s definitely keeping it as simple as possible. It was good to get the normies in right now. That’s that’s terrific. So, so directly on this CFC arcade land partnership, so what does this look like? You know, I have some information of yourself, but from, from your perspective, what is the CFC arcade land partnership mean?

Tim K

Well, I mean, you know, for the citizens of arcade land, it means we get access to a, you know, really awesome fighting game and you know, between the two platforms, you know, of course we’d love to host a, you know, like a headquarters for you guys, you know, within our members that can support pretty much all of your announcements, promotions, Twitter, you know, social feed integrations, all of that stuff will automatically update within your headquarters to keep maybe new users who wander in from outside or new people visiting, you know, to give them information about your game, to, you know, show them the videos to convert them.

Also, you know, the, you know, within the lobby, there’ll be other players that there’ll be able to, you know, team up with or even talk to, you know, maybe they’re curious about the game, the players can answer all their questions, invite them to come play with them, you know, that kind of stuff, you know, a full integration with a game basically. So maybe there will be a ring or a locker room or, you know, however, you know, whatever clever type of like portal you guys want to kind of design there and then, you know, stepping through that portal, bam, I mean, you’re in your game, you know, from there we can organize, you know, a number of events we can do, like promotional tournaments, you know, bracket eliminations, fight nights you can host AMA is or any other type of social events.

You know, there’s a number of things. We can use things like achievements to give players extra rewards when they hit certain milestones within crypto fight club within the game or unlock, you know, special levels, we can assign quests to the users of arcade land. So, you know, perhaps their daily quest that day would be to try crypto flight book or to make it to level five and crypto flighty club. And, you know, that could drive some, you know, discipline trafficking gets some people to try the game that may have otherwise missed it. And maybe they don’t like it and, you know, stick around. So, I mean, there’s a number of things, you know, of course we would also like to explore, you know, at any points where we can be more interoperable.

So, you know, things like maybe the avatars, you know, from your metaverse may have, you know, a symmetrical avatar with enormous numbers. You know, we have, you know, costumes that we can apply to ours or maybe any other type of like integrated assets. There are some things that we are discussing that aren’t quite public yet. And I think we should probably save those for the time being until we decide on them. That’s the first thing that comes to mind.

Host

Yeah. Well it might, you’ve got me excited for it. Every time I do these AMA, you know, be with other people or even just an internal one, I either learn more or just get hyped. You’ve got me super pumped up for arcade land that’s when can we expect all of these sorts of things to happen? Obviously that’s a really hard thing to say, but it’s still being early stage what’s the timeline roughly, you know, people ask that all the time and sometimes I understand the question it’s frustrating, but what is the timeline look for food for these sort of things for arcade land?

Tim K

Yeah. So, you know, we haven’t made our roadmap public just yet and you know, that’s why we still nailed down just a few variables just through the stage we’re in. So, you know, just to be on the safe side, we want to say around nine to 12 months, possibly at least an open beta within that timeframe, if not like the first version of the platform launch, but there again, that’s not 100%, so I don’t want anybody to hold me to that. We are trying to build something pretty ambitious, you know, the amount of games that we have so far, you know, we to make sure that, you know, the integration of those goes well and smooth. So a lot of that will depend on, you know, our SDK and maybe some testing there. So that’s roughly what we’re looking at.

You know, it’s a fair question. And you know, as soon as we know some more, we’re more than happy to update everyone.

Host

Yeah. That says, yeah, you know, I assumed if I didn’t ask the question, I know the question was going to come from some of these people that have requested to speak as well. We get, we get those all the time Constant, but now I do that. That’s, that’s fantastic. I’m excited to see RK land develop. And I’m definitely excited to, for our partnership together and having, you know, our NFTs inside of your metaverse, you know, and then our game and stuff, it sounds, I’m super excited, a friend that’s for sure. So I guess we can probably get, is there anything else that you want touch on or do we want to go straight into questions? We’ve got quite a lot of requests,

Tim K

You know, that’s really it from my side, you know, I’m always happy to hear anything that’s going on with you guys, you know, I’m following you know, and yeah. Just really excited to see what’s coming up with your game. But yeah. Other than that, I’m happy to field any questions.

Host

Beautiful. I’ll give a, yeah, actually that’s a good point. I haven’t really spoken much at all about CFC. So for any of you guys, there are any here that, you know, aren’t as up to date with CFC, I guess the biggest things recently, we had our club lending launch, which has gone really well. We’ve sold out of our NFTs club lending, be similar, being similar, excuse me, similar and improve the PON scholarship system. So that’s going really well. And then that aided in us selling out all 5,000 of our NFCS and then I guess the next two big things that are coming for CFC directly, we’ve got five of it, which is, you know, we’ve, we’ve been transparent with this. We had some development changes in that in the game as you guys are trying to do.

And as we want to do quality products is the goal. So we’ve had some changes on the development front, but you guys can expect that this month I’ve been told, I can say that. So fight the bear this month. That’s a really cool mini game, get you out of the chicken, chasing all across our different lands and then the wearables or what they’re now being called a Metta much that stuff is coming out, which is another burn mechanism. And then that will obviously have more game integration when we get into the PVP side of things with stats and all that jazz. But yeah, I think that pretty much touches on, you know, the upcoming things with CFC.

And then if you guys aren’t as familiar, I won’t go into a few of the full rundown of CFC, but those are some of the more recent things. Then obviously you can check out our Twitter and stuff, but arcade lands the focus. I’m super excited about what you guys are doing and curious what questions we have. So you ready to take some questions?

Tim K

Yes, sir. Let’s do it.

Host

Okay. So we’ll get Shan in first. So speaker requested. Okay. Oh, and I will let, we’re going to, at the end of the AMA, we’ve got our four winners and we’re going to announce them, Hey Jan, how are you?

Participant 1

Thank you. I’m good. I want to ask question about your partnership, what the, you are to partner with and I just want to ask about is crypto fight club, holder, NFL holder be able to access accurate metaphors and what benefits for crypto metaphors. Thank you.

Host

Good question.

Tim K

Yeah. So yeah, crypto fight club and a fee holders will be able to access the arcade land. Metaverse, you know, some of those additional benefits would be in the form of like extra rewards. So if you log into arcade land and you play crypto fight club through the arcade land portal, there may be either some achievements or, you know, some incentives, there may be some tournaments going on that are, you know, exclusive to our platform. You know, it, it really depends. You know, also I would say, you know, natively, you know, we can support like a lot of the items sales and like NF team and team functions, like within the headquarters there. So that stuff will be pretty seamless.

You know, really the main benefit is driving more players to the crypto fight club ecosystem as players that wouldn’t have otherwise venture into the crypto space. And therefore may not have been, you know, interested in trying a blockchain based games. How old were they are players that love to play these types of games? You know, it is a wonderful game and they would likely be interested in earning something from doing so, or maybe just owning their game assets because, you know, aside from that being the new trend, why wouldn’t you know, sell them when you’re done playing the game, move onto the next one, or, you know, what have you, rather than have those kind of, you know, kind of stunk, you know, in terms of all the time that you put it. So, yeah.

I mean, and what was the first part of your question? I’m sorry. I know those were like the last two bits.

Participant 1

Yeah. Okay. Okay.

Tim K

All right. No problem. Thank you.

Host

Oh, I’ll add onto that a ton. So we’ve definitely, eh, I’ve mentioned this before on previous MAs, but giving different people who are interested in crypto fight club options. So I think, you know, this just expands upon the options that we can offer tenfold with everything that arcade lands doing. So I think it’s a fantastic partnership. We’re pumped. Okay. Let’s get some more good questions. Cheers. Thanks mate.

Tim K

Thank you.

Host

Okay. Let’s get fully gone. Okay. Approved. Welcome back, mate. Let’s see. Polygon, baby. Was he gone? Nope. There you go. He’s back. Hello again.

Participant 2

Okay. So , do you have plans to upgrade or down networks and there’ll be a few f*****g or game.

Host

We can get, sorry. Can you say that? Can you say that one more time? A little bit louder. It’s a bit quiet.

Participant 2:

Okay. Sled said your project is starting to be funded by an ass smart 10 minutes or so outlets. And I do have plans to bridge to next, or there’ll be a fee for theme your game or.

Host

And you’re speaking on CFC yet, or, Oh, sorry.

Tim K

Yeah. So in terms of fees, her gameplay, you know, each game is going to have its own requirements. We will support all the games that have free to play modes. So there will be a lot of free to play options, but when it comes down to prompts the games on the mainstream side, a lot of those developers, they don’t have that expertise. They don’t have tokens, you know, they’re interested in revenue, so we’ll have a game play costs. You know, now whether that is arcade style set, you know, say it’s something very small, you know, it’s, you know, a matter of cents, maybe it’s 25 cents and you play for a certain amount of time and receive tokenize rewards. You know, it could be, you know, that way, or it could be long term. It’s tall.

You answer with an entry fee on the crypto side, we are doing our best to fully support. Pretty much everything on BSC, like in terms of the smart contract features and also the game play requirements. So whether that looks like holding a certain unity within your wallet, you know, no problem. We facilitate those things. We do not additional costs on top of that. So yeah. I hope that answers your question in terms of like the game play costs.

Participant 2

Yes. Yes. Okay, good. So second do RX many projects, new or fast scholarship programs. This is so hard to know, do.

Tim K

We do not have native scholarship programs? However, we have scholarship tools for the Guild. We have partnered with a number of guilds and we are continuing to do so many. We have not announced yet, but we have some of the more popular ones and we will be bringing more on board. So we want to support them. Now, whether they’re doing, you know, supports, you know, whatever type of scholarship features a scholarship program or create your own Guild, we are just supporting those tools and those features, but we are not trying to play the role of a Guild manager or a game developer. We are simply empowering these ecosystem partners.

Participant 2

Okay.

Host

Great question. Okay. Let’s get, let’s get a few more of these. I think we’ll get, yeah, we’ve got time for a few more. Are you still good time wise, Tim?

Tim K

Oh yeah.

Host

It’s you rip up? I, okay, so I’m going to get our mic. I think I’ll give you access one second. Thank maybe.

Participant 3

Hello? Hello.

Host

Hello.

Participant 3

Hello. You run two acts. There are many projects are really to meet offers and give final market. And you know, they are competitive competition is fierce. So what is the projects and what competitive advantage do you have a current projects are. Thank you.

Tim K

Great question. Thank you so much. And this was one of my favorite ones too. So yeah, number one, you know, versus the, you know, Damien focusing on other versus, or the other metaphors platforms, we are built for the ordinary user to be as easy and as accessible as possible in order to bring play, to earn to as many people as we possibly can around the world and an easy and safe environment. You know, aside from that, we are going to have full featured games. I’m not sure if we can mention some of the publishers that we have titles from yet, but you can check some of them out on our website. If you’re familiar with the titles, you may also know who the publishers are and you may look them up, but they’re popular games.

These are games that were popular on there and explored in the mainstream market where it is very saturated somewhere in that order of a hundred thousand games come out every month. So to be competitive in that space to have actually earned revenue to the point where you built a fan base, you know, you’ve achieved tens of thousands, hundreds of thousands of downloads or copies sold. You know, those are the quality of games that we’re going to be brief. We’re bringing into this space. So, you know, we’re offering, you know, choices of play to earn that are not the grinding, you know, kind of options that are available now, right? Like to where it’s more work than it is actually a fun game that you really enjoy.

So we’ll be able to bring those to market fast and adapt them to play, to earn to the point where you can play games that you’re very familiar with, whether you like racing games, mobiles, you like top-down suitors side scrollers action, platformers, whatever your flavor, you’ve got a range of popular titles that you can play and actually earn from, and their titles that you really enjoy. So yeah, I would say those would be the two biggest, you know, competitive advantages we would have against what’s out there now and what’s upcoming.

Host

Okay, great. Yeah. That’s great. Answer a question. Thank you for that.

Participant 3

Thank you.

Tim K

Thank you.

Host

Cool. Okay. Next let’s get, or we hold up, we’ll get a, see the hand being raised constantly. So we’ll get you in a crypto Casper. Good mate. You should. There you go.

Participant 4

Okay. Hello. Good morning.

Host

Good morning.

Participant 4:

Oh, I just, I want to ask about your partnership is very good. And about your current partnership, what’s your peer in this years. And can you share your roadmap to us?

Tim K

Yes. So we have not revealed our roadmap just yet. I do appreciate the question, you know, for us, the stage that we’re in, we are wrapping up our last private funding round. From there, we will be looking at planning a set date and announcing for our TGE. And then I would say shortly after that, we would begin the first wave of our land sales timeframe, I would say within three to six months, but I do not have a specific date, so I don’t want to promise anything. So that’s, it’s really important that, you know, if we don’t know for a hundred percent, we’re not going to tell anyone.

And we’ll tell people when we know that we don’t know, you know, it’s all about just setting those expectations, you know, properly with the public so we can make sure that we meet them every time and maintain that reputation. So I hope that answers your question.

Host

Yeah, that was, yeah. Could we can definitely relate on the CFC front. It’s always with development of anything like this, it takes time.

Participant 4

Can I ask one question again? Okay. Can lay their, that’s not very sharing after the game is public accessible or if so, one half we can participate in your database.

Tim K

So right now we’ve got a purpose built more than a proof of concept, but it’s not like, so we’ve got a demo with the metaverse and environment. So buildings, you know, different use cases, a game that’s integrated player and the other features, but it is mainly being used for business development demos just to show our partners how things would work. And then also, you know, for our fundraising, in terms of when it would be accessible to the public, we do not have a firm date just yet. We want to make sure it’s very robust, you know, and it’s actually built, you know, for, you know, everyone to come play and, you know, get a few more James integrated.

So, you know, until we decide exactly what the limit, you know, the scope of that is, and when we want to bring it to market, we do not have a firm date just yet. I would advise if you are interested in checking it out, we would love to have you. You can sign up for our wait list on our website, it’s www dot arcade, land.com or follow our socials. And as soon as that comes out, we’ll actually probably have some promotions and incentives for the first people to try it. Maybe some limited edition stuff. So, yeah. Please check it out and follow us and thank you very much. Okay.

Host

She is great question. Okay. We’re going to get next. We’ll get Chisholm. I’ve seen you raising your hand ever since I mentioned raising hands gets you points. I’ll get you it. Okay. You have access to speak. I think let’s see sometimes spaces. Oh, there you go. Cool. You’re in.

Participant 5

So I’ve actually been, actually went to the website of our kid to my question would be on the tickets. It says that every player can earn tickets by playing the Pittsburgh game on peatland. So my question is also the P2P games most of us will also have any mechanisms to. So I tried to see that the player can actually learn from both a kid land and books, the P two games, I guess that’s the first one. And my second one is the lungs understanding limits to how many lands that E cannot train Portuguese? Is there any meat then and what would be the non size or something like that? So I guess that’s just

Tim K

Yes. So on the land details, and first of all, thank you for your question. We have not released details on the exact sizes or all of the features just yet. They will be required to host games and he gave it as posted will require land space or to, you know, pretty much operate any type of business or experience in or to build anything. There are a number of like user generated content, you know, tools, you know, aside from the land builder, there will be stuff for your avatars. And some other things we’ll reveal more on that too, as the time gets a little bit closer. But yeah, aside from that, what was the first part of your question? I’m sorry.

Participant 5

Okay. So the first one was about the tickets about each.

Tim K

Yeah. So on that, you know, you will, the ticket system is mainly designed for the mainstream games where you spend arcade token, you know, in one form or another to play the game. And then based on that, and your game play result, you earn a certain number of tickets as like your reward payout. Now that’ll be the main mechanism for play to earn, or the mainstream games for the crypto games. You will earn, you know, whatever you would normally earn, you know, within that game. However, since there is not an additional gameplay cost, it will not put out nearly the amounts or maybe any tickets on that side that will depend on kind of a game by game relationship.

And like what type of like incentives and promotions that we worked out with the individual games to incentivize players stickiness and, you know, reduce attrition rates. So like if the games want to additional, you know, like achievements or, you know, if they want quests or, you know, they want to additional rewards, we can facilitate that, but that will not be like for crypto games. There will be instances where you will earn additional tokens for playing them through our interface, as well as like Tom, you know, leveling up on our platform, you know, possibly achievements and you know, maybe some small rewards or there could be some, you know, depending on the game, some significant rewards that you weren’t on top. So yeah, it’ll kind of depend on a game by game basis.

I can’t tell you every game, but that’s kind of over using the tickets. You know, it’s primarily designed to give non-volatile rewards to mainstream games for all of the mainstream titles. So their rewards that do not increase or decrease in value, they’re entirely stable and players can change them out for gift cards if they want, or even the game items or NFP so they can try or play your games. So I hope that answers your question.

Participant 5

Yeah. Thank you so much.

Host

Terrific. Let’s take oh, does George, do you want to say something? So you get your hand up?

George:

No. So I’m just joining him with the emojis.

Host

Okay. That’s it. So Tim that’s George he’s one of the tech people or the tech lead and CFC. So I thought I’d give him co-host in case there’s any questions I couldn’t answer. So we’ll, we’ll take maybe two more. I think so we’ll get on second. Okay. Yep. Okay. Oh, did it do the old, give someone speaker and then it kicks them. Think, I think maybe it did. Oh, there it is. Yep. Okay. Do you have a question? Maybe not anymore. Okay. Terrific. Onto the next one. Let’s get Malik. We’ll get you in. Okay. Malik? Nope. Oh, we had them for a second Twitter spaces. We’ll do Twitter space things. Oh, there you go. He’s back.

Participant 6

Can you guys hear me.

Host

Now? Yeah. Yeah. We can hear you mate. Can you hear us? Oh, I think maybe you can hear us.

Participant 6:

I can actually, you can hear me.

Host

Yes. We can hear you.

Tim K

Yes,

Participant 6:

Sir. That’s my question. That’s my question is social aspect of any game you will inevitably be fine. Discontented players who just wants to cause trouble, especially with the chatting ocean. So how do you guys plan on dealing with small contents bins on Kilz?

Tim K

Yeah, that’s a great question. Yeah. So, you know, there will be a number of, you know, kind of typical, you know, mitigation techniques, you know, allowing for player reporting and then also, you know, either journaling or you a temporarily band-aid or permanently, you know, and it would be a shame because there’s a lot of theater rewards and things that are tied to the progression of the player within the platform. And as well as, you know, all of the things that are tied to their wallet, you know, so it’s not really a place where, you know, when you’ve got these, you know, things that you access your games with and your game licenses with, you know, it’s not really an ideal place to cause trouble or span, you know, so, you know, we will have a lot of insight sheet features.

We will have a lot of insight bot features and, you know, really anybody that’s, you know, trying to cause trouble, you know, within this space, we will be, you know, kind of dealt with accordingly, you know, of course, banning people outright as they were going to be a first resort, but you know, it is a possible last resort, you know, just trying to promote a positive environment and, you know, kind of a positive gaming culture is really important to us and as well as protecting our players. So yeah. I, I hope that answers your question.

Participant 6

Yes, it does. Thank you very much.

Host

Great question. Okay. Let’s get, think Raker. You’ve had your request up for a while, so I’ll get you in and then potentially last one was here. This one goes,

Tim K

Oh,

Host

Okay. Okay. And you want to do another one yet? Go ahead. Right. I think while Raker connects as a speaker, Yes.

Participant 7

The money of all we noticed it creates your base key in a development. So I don’t know if there’s any security plan or any audit going on to make sure the games I could have one platform, a secure for grandmas on that in MTS. Well,

Tim K

Yes, that’s a fantastic question. Yeah. So we’re going to have multiple layers of security here, both antique sheet mechanisms, as well as things to prevent players from being defrauded. You know, I expect all of the usual tricks that happen outside of our metaverse to try to be employed. You know, you have like fake support people and telegram, you know, the kind of poach new and unsuspecting users from groups who are having trouble. So yeah, we are looking forward with anticipating those types of problems in mind and putting in features and security measures in place to prevent bad actors within the space in terms of economy security. So each game will have a land plot and as well as a master node.

So, you know, that will serve as two important pieces of like a security deposit in the event that there is broad within a game. If there is, you know, multiple like perfect scores in a row, there are certain triggers that can flag events or manual remove on our side. Anything that’s unusual as well as, you know, just different mechanisms to make it to where anybody who is trying to game the system stands to lose more than they would gain, but if they were successful, so there will be a number of security features that shouldn’t ensure a safe and stable game environment and economy. And yeah, we are definitely taking extra care and attention and putting those in place. Great question.

Host

Yeah. Secure desire is important. That’s a great question. Okay. Let’s get, we’ll get one more and let’s see if this is a quickie and then we’ll announce the winners and then that’ll be it. Okay. We’ll get a Cartesian. I’ll give you access one second. Okay. All right, here we go. Go ahead. Hello.

Participant 8

Thanks for the Opportunity to give me, I went to, as about the, we know that the invite, all the NFP gaming is now being a trends, but so many good projects, not knowing by the NFC game players, how the GFC or I care plan strategy to rich modern the commonality of the Kim fi NFD gaming so that we can reach more players to come and we can we’ll model a project to be sustainable things.

Host

I think, I think that’s a great question. I think that’s a perfect question to end on as well. I think as Tim Timothy has said with arcade land, the focus, you know, I’m not speaking out of turn yet is targeting the larger audience than just crypto and play to it and giving them this avenue to earn tickets and then whatever the native token is in their platform. So I think, yeah, a hundred percent, I think the approach from us CFC directly before Tim gives his answer, we are gonna do tutorial series to kind of get people introduced into mask and, you know, shutting down those barriers of entrance.

So we’ve got a little tutorial series that we’re going to be launching out and you know, that in combination with, you know, our fight ambassadors and stuff, that’s how we are going to try and onboard more non crypto DGN users. So that’s it from all fronts. And then of course, partnerships like this are the best way, particularly with awesome projects, like, okay, so yeah, Tim, I’ll let you answer that as well.

Tim K

Thank you very much. And yeah. I would definitely second that statement, you know, we go farther going together. So yeah. You know, aside from, you know, forming real relationships that are more in depth than I would say, not typical of the crypto space generally, you know, you see a lot of partnerships, you know, Hey, we’re partners, you know, they might do a blog and you know, you never really see anything come of it. You know, I’ve been in the space for years, you know, I know how that goes.

I’ve seen it happen, but you know, what we can really do with, you know, our partners and, you know, especially partners, lights, you know, critical fight club, you know, we can do a lot to support their games and a lot of fun activities and, you know, promotions and things that interest our audiences, you know, so we can kind of cross pollinate a little bit, you know, we get our name out there. You know, we bring players into the ecosystem, you know, we give them a reason to stick around, you know, we give them incentives and, you know, things to look forward to and we do fun promotions. You know, we get them to try our partners games. You know, I love the learn to earn program.

You know, I’m sorry if I’m, I mis-characterized that, I know you guys are very clever with your branding. I, you know, I really like some of the terms that you come up with, but yeah. You know, those are the types of things, you know, to help onboard players that we would also support. So we would be happy, you know, to be able to integrate that feature of a, you know, crypto flight club to help some of these newer users or users who are familiar with the crypto industry, if they want to learn about it, you know, to have those incentives available in these types of programs and features and, you know, available, you know, that we’re compatible with, you know, so I think it’s important for those.

And then, yeah, I mean, on our side, you know, really for us, our biggest objective is to bring as many new users, so play to earn as we possibly can. Some of the ways we’re going to do that. Number one, going after all the titles from the mainstream space, because each of them, you know, to become popular in the first place have had tens or hundreds of thousands of users, or maybe even millions patronizing. So this will be the opportunity for them, the developers number one. So there aren’t extra revenue from their tangles that may not be brand new. And so they can, you know, tweet to their audiences. Hey, we could’ve played a horn feature. Now, now we’re in our cabling. All a sudden, we’ve got a certain percentage of the fans of that game in our metaverse.

Now that they’re signed up, now that they’re leveling up and they’re playing their game, they’re earning rewards for the first time. They know nothing about crypto. Then all of a sudden they check their daily quests and bam it’s tri crypto fight club, you know, play the game, chase, you know, catch 10 chickens, you know, beat the bear, you know, whatever game, you know, they’re really focusing on when it gets the player to try it, you know? So they go to the headquarters, they’re surrounded by the videos, the other players everybody’s teaming up, they’re talking about the matches, the latest tournament, the upcoming promotion, and they’re talking them into it. And then, yeah, so they achieve a certain level within the game, whatever that milestone is. And they liked, you know, so they want to come back and they want to play again.

And, you know, that’s really the value that we deliver to our crypto parts is bringing those new users in pumping those daily active user numbers up and really getting those key metrics that really help support their economies and keep them growing. And that in turn helps us. So it’s really a win-win for us. And, you know, as part of the strategy, you know, aside from going after the titles, I would say also influencers in the mainstream space, people that stream on Twitch or Facebook live, you know, they play these mainstream titles, but they’re not earning much aside from donations. So we’re going to actually give them, you know, a few incentives to try our games, to actually start earning from the same titles that they like to play.

And then also for them to invite their audience members in and tap into a new revenue stream through commissions. So, yeah, that’s just kind of broadly the way we’re going about it. Of course there’s a lot more to it, but yeah, that’s our general strategy and how we intend to grow.

Participant 8

It’s really great, thankful, and very happy to knowing that the projects caring about the players. It it’s really over my expectation or the answer things about things about.

Thank you

Host

Great question. Terrific answer. Okay. We can do, I think that pretty much covers it. So we’ve got, we did a, a Tupac giveaway, excuse me. So we had a part one and part two, whatever was on CFCs, Twitter, and then the other part, was it RK land Twitter. So I will announce the two winners on our side. Do you have the winners on your side too? I think they’re in the chat.

Tim K

Drop them in telegram to you. It wasn’t clear how we were doing this.

Host
Oh, so we’ll, we’ll just get the, I guess both of our Twitters or I can just send out and get the addresses and then we’ll do it that way, but I’ll announce the two on our side. And then I think you’ve got two on your side. So I’ve got a Ram in 0 6, 0, 0. I don’t know if you’re in here. I think actually one of the winners is in here, so I’m going to send you a DM and we’re going to announce that out. So that’s at Rehmann R a M I N 0 6 0 0. Congrats. You want an NFT and $30 USDT and then the second winner is, oh, wait, is this…. one second… What do I have? Oh, okay. Sorry.

And the second winner is R S H R M a L E, R S H R M a L E. Congrats. You’ve won as well. So those are the two winners from our giveaway. And then I think you have two from your side.

Tim K

Yes, we do. We’ve got a Rex Gambino is our first winner. And then we’ve also got the gentleman who answered or asked the question earlier. I’m sorry. I do not want to butcher your name. C H I S O M Dixon nine. You are our second winner on our side. So thank you very much for entering and attending tonight, as well as asking that great question. Thank you so much. Congratulations.

Host

He’s throwing out the love hearts will be kid. Okay, cool. So pretty much I think that concludes it. Hopefully you guys learnt a lot about arcade land. We’re thrilled to be partnered with them and the vision that they have really lines up with what we’re trying to do as well in the space. So, Tim, thank you so much. I learned a lot and I’m very excited.

Tim K

Thank you so much for having us. We really appreciate it. And we are excited to see what we can do together in this space and deliver to our awesome audience here. So yeah, you guys will hear more from us, stay tuned and thank you all so much for joining.

Host

Yeah. Thanks. Thanks everyone. I’m sure we’ll do more of these sort of AMS. Tim’s a pleasure to talk to a lot of great insight on everything. So yeah, maybe you can expect more in the future, but again, thank you everybody for joining. Thank you for the great questions and congrats to the witness. Jesus.

Tim K

To everyone. Cheers.


About ArcadeLand

ArcadeLand is building the ultimate gaming Metaverse. Its mission is to deliver the most rewarding experiences with the best selection of high-quality games and an ecosystem designed to serve gamers, developers, and the community to propel the future of gaming

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